AI Insights · Timothy · September 2025
Top 5 Snake Games on iOS in Latin America: Q3 2025
Explore the performance of the top 5 snake games on iOS in Latin America during Q3 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2025, several snake games captured the attention of iOS users across Latin America. Here's a look at how the top five performed, based on data from Sensor Tower.
Gecko Out by Rollic Games saw a significant rise in weekly revenue, starting from a modest $23 in early July to approximately $2.6K by the end of September. Downloads also climbed steadily, peaking at around 8.8K in early September. The game attracted a growing number of active users, reaching a high of about 20K by mid-September.
SSSnaker from HABBY maintained a stable revenue stream, averaging around $700 weekly throughout the quarter. Although downloads remained relatively low, active users hovered around 8.4K, showing consistent engagement.
Snake Clash! by Supercent, Inc. experienced fluctuations in revenue, with highs of $876 in mid-August. Downloads were robust, starting at 13.3K in early July and slightly decreasing to 7.3K by the end of September. Active user numbers declined from 98.8K in late July to 75.6K by quarter's end.
Snake.io - Fun Online Snake from Kooapps displayed stable revenue, averaging around $300 weekly. Downloads remained strong, reaching nearly 26.5K at the quarter's start and maintaining similar levels throughout. Active users peaked at 179.8K in late July but saw a slight decline to 165.7K by the end of the period.
Finally, Snake Rivals - io Snakes Games by Supersolid Ltd had a stable revenue flow, with weekly figures around $250. Downloads varied, with a notable increase to 2.8K in late August. Active users showed an upward trend, reaching nearly 2K in late August before dropping to 336 by the end of September.
For more detailed insights into these trends, visit Sensor Tower.